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AI Insights · Timothy · July 2024

Top 5 iOS Sandbox Games Performance in Oceania for Q2 2024

Explore the performance trends of the top 5 sandbox games on iOS in Oceania during Q2 2024, including weekly downloads, revenue, and active users.

Top 5 iOS Sandbox Games Performance in Oceania for Q2 2024

In the second quarter of 2024, the top 5 sandbox games on iOS in Oceania showcased diverse performance trends across weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.

Roblox from Roblox Corporation experienced consistent weekly revenue, peaking at around $634K in early April and maintaining a steady flow, ending the quarter at approximately $615K. Weekly downloads fluctuated, starting at 24.4K in early April, dipping to 18.6K by the end of the month, and then rising again to 23.5K in late June. Active users showed a slight increase over the quarter, starting at 985K and reaching 1.07M by the end of June.

Minecraft by Mojang saw weekly revenue mostly stable, with a notable peak at $50.3K in the last week of June. Downloads remained relatively steady, fluctuating between 1.4K and 1.9K throughout the quarter. The active user base hovered around 144K to 151K, showing minimal variation.

Growtopia from Ubisoft had modest revenue, peaking at $1.7K in late April and generally staying below $1.1K for the rest of the quarter. Download numbers were low, with a maximum of 37 downloads in late April and a minimum of just 4 downloads in mid-June. Active users slightly declined from 318 in early April to 257 by the end of June.

Rec Room: Play with Friends by Rec Room Inc showed varied revenue trends, with a peak of $1.4K in early April and fluctuations around $800 in June. Weekly downloads started strong at 1.6K, peaked at 1.8K in early May, and then decreased to around 1.1K by the end of June. Active users saw a decline from 6.6K in early April to 5.4K in mid-June, with a slight recovery to 5.4K by the end of the quarter.

Terraria from 505 Games maintained consistent weekly revenue, peaking at $900 in early June and generally staying around $700 to $800. Downloads were stable but low, ranging between 138 and 201. The active user count saw a slight decline from 441 in early April to 352 by the end of June.

These insights highlight the varying degrees of engagement and revenue generation among the top sandbox games in Oceania. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024